As usual, spoilers ahead. Also, since starting this little series of posts, sales have gone up significantly. Thanks, guys, I appreciate that a lot.
Capacity for Atrocity represents me going to my roots as a writer: writing fast-paced, intense action scenes and trying my best to portray something cool. As I said in #1 of this series, I really like mecha and this story follows a random group of mecha pilots in Donetsk. Why Donetsk? I wanted another exotic location and I was out of ideas. I went to watch some football and I was met with a Europa League match between Manchester United and Zorya Luhansk. The commentator starting speaking about one of my favourite players, Henrikh Mkhitaryan, and how he used to play for Shakhtar Donetsk. I wanted a snowy place in any case, so a large city in Ukraine worked nicely.
This story was much less of a test for my descriptive skills than many of the others, being more of an action story than the others. I wanted to make the reader feel the sort of unfamiliar intensity and power the characters would see from pre-Event weaponry. In the context of the narrative, these mech suits are almost legendary machines and are certainly much more powerful than anything else at the military’s disposal. I aimed for a melancholy feeling of a lost era as the mecha fight but with the sort of energy and intensity that justifies even hardened professionals cracking under pressure.
The desolate ruins of Donetsk are little more than a microcosm of the global situation. As a Blank Zone, it’s an abandoned area that civilians are pretty banned from entering. I allude to Blank Zones having mutagenic monsters, rogue Lordframes and dormant weapons like virus bombs and untriggered nuclear devices. I intend to set more stories in the Blank Zones, so giving the reader a taste here won’t hurt.
In the end, I wanted Capacity for Atrocity to be cool and intense, showing off both my standpoint on warfare and my technical abilities.
Thanks for reading and enjoy your day.